For kids
Build a tutor. Pick a world. Get to work.
Koda is a tutor that lives on the kitchen counter. You sit down, open a worksheet, and Koda asks questions while you work. The pencil stays in your hand. The reward is for showing your work, not just getting things right.
Pick a base. Pick the colors. Pick a companion.
The avatar starts simple and grows as you work. New companions, new outfits, new colors — all earned by showing your work, not by paying for them.
Live preview only — the in-app builder has more parts and saves to your profile.
Three worlds. Five levels each. One boss problem at the end of every level.
Math gets its own adventure track. Each world is a slow climb through a topic; new levels open as your child works; boss problems are the moment the topic snaps into place. Reading, spelling, science, and PE focus warmups have their own progression structures — different rhythms for different subjects. All of them earn XP toward your child's avatar.
- 1Launch Pad
- 2Orbit
- 3Asteroid Belt
- 4Moon Base
- 5Deep Space
- 1Tidepool
- 2Kelp Forest
- 3Coral Wall
- 4Deep Current
- 5Abyss
- 1Sapling
- 2Clearing
- 3Canopy
- 4Old Growth
- 5Heart of the Wood
Each level ends with one big problem.
The boss problem is the moment the level's idea snaps together. Get it, and the world opens the next level. Miss it, and Koda walks back through it with you.
- Showing your work.
Even on a wrong answer. Koda gives more XP for clear steps than for a guessed correct answer.
- Asking for a hint.
Asking for help is a smart move — it earns XP. The hint ladder is part of the game.
- Catching your own slip.
Spot your mistake before Koda points at it? Bonus XP.
- Finishing a focus chunk.
Stick with it for the time you set. The break is XP-positive too.