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koda

How Koda works

From the device on the counter to the pencil in your child's hand.

This page walks through everything: setup, a typical session, what Koda does when your child is stuck, the adventure tracks, exam mode, and what shows up in your inbox on Friday.

How it works

Three things, in a loop.

No screen time. No tablet propped against the cereal box. The child writes; the camera watches; the tutor asks.

  1. 01
    Worksheet on the table.

    Your child opens any paper worksheet — a homework page, a printable, the back of an envelope. The overhead camera looks down at the paper.

  2. 02
    Koda watches and asks.

    Koda reads what your child wrote. When the work shows a slip, Koda asks a small question. When it's clean, Koda says so.

  3. 03
    Your child writes the next step.

    The pencil keeps moving. Koda doesn't give the answer. The work stays in the notebook — at the end, it's still your child's.

Setup

5 minutes, plug in, get to work.

Plug the device into a TV or monitor. Place the overhead camera so it sees the worksheet. Place the front camera so it sees your child. Open Koda. Add a profile. Take three photos for face recognition (optional). Done.

Unbox to first session · 45s
  • STEP 1
    Plug it in (or run it on your Mac)

    Koda bundle: device → TV or monitor → power. Or BYOD: install Koda on a recent Mac with Apple Silicon and connect it to a screen. Either way, nothing else needs to be installed on your laptop or your child's tablet.

  • STEP 2
    Mount the cameras

    Overhead camera looks down at the worksheet. Front camera sits on top of the screen. Both are USB; both are off when there's no session. The bundle ships with two cameras; if you bring your own setup, any two USB webcams from the verified list work.

  • STEP 3
    Add a profile

    Tap the empty avatar tile. Type your child's name. Pick a base avatar. Optionally take three photos so Koda can greet your child by name. Frames stay on the device.

Why a dedicated device and not a tablet, and why on-device instead of the cloud? The architecture note — why we run on-device instead of in the cloud — walks through the decision and what we accept by going local. (For the same reason we offer BYOD: a recent Mac with Apple Silicon already has the silicon Koda needs.)

A typical session

Sit down, open the worksheet, get to work.

Koda is ambient. Your child doesn't open an app — they sit down at the desk. The face camera picks up who it is. The voice asks if they want to start. The pencil hits the paper.

A typical Koda session · 48s
When your child is stuck

The hint ladder. Koda never gives the answer.

When your child slows down or writes something that doesn't add up, Koda climbs a ladder of nudges — each one less subtle than the last. The pencil stays in your child's hand.

  1. 01
    Notice

    Koda points at the part of the worksheet that has the slip. "Look at the ones column."

  2. 02
    Ask

    Koda asks a question that hands back the next move. "What does 12 minus 7 give you?"

  3. 03
    Show a similar one

    Koda walks through a smaller, similar problem out loud. The current problem stays untouched.

  4. 04
    Show a video

    If your child is still stuck, Koda offers a short explainer video — drawing on five teaching angles, with whichever has rendered for that topic available to pick. Your child picks.

Koda climbs the ladder slowly. Most slips get caught at step 1 or 2. Your child gets to feel the click of working it out — not the deflation of being told. The longer note — how Koda decides when to interrupt — walks through the default-silent rule, the three triggers that break it, and the escalation rule between rungs.

The hint ladder, walked through · 45s
Exam mode

20 minutes of quiet. Then a review.

When your child takes an exam, Koda shuts up. No hints, no nudges, no cheerful interjections. After the timer, Koda walks back through every wrong answer with your child.

Exam mode, then post-exam review · 52s
Adventure tracks

A long arc, not a streak.

Three worlds — Space, Ocean, Forest — five levels each. Each level ends in a boss problem that pulls together what the level taught. No streak counter ships. Effort earns XP, not just correct answers.

Boss problem and a new world opens · 40s
On Friday

A digest, written like a friend would write it.

What your child worked on this week, what tripped them up, what's coming next. Specific numbers. No leaderboards. No comparisons to other kids.

The Friday digest (v1.1 spec) · 42s
Going deeper

Notes on the parts of this we've thought about hardest.